Controls are tightening up, mechanics are improving and becoming more robust and we are almost completely finished with the level we are building for the prototype. Using Farseer Physics was a great idea and things are rolling smoothly. We hope the professors, students and other judges will be impressed!
Here are some screenshots of the game in its current state:
|Launching yourself through the air with a Repel Magnet|
|A tricky puzzle that requires pulling yourself up then launching to the right|
|Swinging across a gap with an Attract Magnet|
|All loaded up in a bucket and ready to Repel yourself to safety|
|Using your sidekick's head to launch to new heights|